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Binding in Norrath
I'm frequently asked by people to let them know where they can bind in a certain area. This will provide the basic information on who can bind and where. Basic RulesFirst of all, there are some basic rules as to who can be bound and where. All the caster classes eventually get the ability to Bind Affinity (or bind for short) themselves and other people. Melee classes never get this ability, nor is there any items that will allow you to do it. There was once an item, called the Locket of Escape, that had one charge of Bind Affinity, but this no longer drops in the game. This ability is now purely within the caster's realm. Exactly where a caster can bind themselves depends on what area of the game we're talking about. In the area of the original game (i.e. Antonica, Faydwer, and Odus) a caster can bind themself anywhere, inside or out. In Kunark and Velious, however, they are only able to bind themselves in outdoor areas, and can not bind themselves in dungeons. Melee classes can only be bound inside of "city" areas. In the original game, this is defined as only cities. In Kunark there are some areas that count as cities that are also dungeons to hunt in. Also, a person can be bound in several areas that are outside as well. Note that in Kunark, there are two areas to be bound in, one is safe for good races and the other safe for evil races. The iksar can also be bound inside Cabilis, which is safe for nobody else. There are also now Soulbinders, which can be found in every starting city as well as in Firiona Vie outpost and in Iceclad Ocean on the docks that will bind you there for free. This is helpful for melee classes so that they don't have to wait to be bound by a caster. Their locations are noted on the individual town maps. Bind Table
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